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MY FS FLIGHTS
Flight Score
Work on the flare
See Arrival Landing
On a 3° glideslope your sink rate in feet per minute is roughly your groundspeed in knots times five (5.3, strictly). A Cessna 172 at 65 kt groundspeed is coming down at about 345 fpm. An A320 at 140 kt groundspeed is coming down at about 740 fpm. the entire job of the flare is to take that 350 to 750 fpm and reduce it to something in the normal band, in roughly the last five seconds of the flight.
Read more in How to Land a Plane Smoothly in Microsoft Flight SimulatorStart to finish · 14 stages, 13 in the score
Events
Events
Events
Events
Events
From brake release to the end of the climb, against time, then the takeoff point by point.
Lifted off at 70 kt with 10.4° of pitch.
Two traces from brake release: the airspeed on top, and below it the pitch, which is how far the nose is above the horizon. The figure at liftoff is the pitch then.
The takeoff, point by point
Side view from the start of the roll to 43 ft.
Reached 35 ft with 1,331 m of runway left.
The takeoff from the side: the height above the runway against the distance along it. The numbers along the runway are the speeds reached at each point. Lifting off in the amber last quarter of the runway costs marks for the roll length.
Plan view the roll down the 1,799 m runway.
Rolled from 63 m in, never more than 1.5 m off the centreline. Airborne 17 % of the way down the runway, before the 75 % line.
The roll from above, with your left at the top. The line is where the wheels went, and "widest" is the furthest you drifted off the centreline. Lifting off before the amber 75 % line gets full marks for the roll length.
Right-hand, 1,000 ft circuit height. The plan shows your circuit over a textbook one for this runway; the profile unrolls the same path from liftoff to the threshold.
Plan landing direction to the left; in pale blue the textbook circuit for your downwind speed, 1 nm out at 102 kt
The lap from above, with the landing direction to the left: the opposite of the runway drawings. The wide pale-blue line is a textbook circuit for your downwind speed - the downwind a mile out for every 100 kt, every turn at 30° of bank - and your track is drawn over it, each leg in the colour of its mark. The numbers are the four turns, the same as on the profile and the cards below. The 45° line from the threshold is the usual point to turn onto base.
Around the circuit height and bank; the turns are shaded
The same lap straightened out, so the height and the bank can be read together. Each shaded stretch is a turn, numbered as on the plan. The green box is circuit height, 1,000 ft, on the downwind. The amber line is 30° of bank, and a turn's steepest bank shows red above 32°. "Turn crosswind from" is the lowest height to start the first turn at.
Rough: the G force varied more than a smooth turn and leg would.
The metric that matters across a circuit session is scatter, not score. Five landings at 180 to 220 fpm is better flying than one 90 fpm greaser sitting among four 400 fpm arrivals, because consistency is what professional flight-data monitoring actually looks for, and consistency only exists across many flights.
Read more in Pattern WorkTurn onto downwind: scored 20.
The 45-degrees-behind-the-wing cue assumes you can turn your head and use peripheral vision. Downwind spacing cues like "put the wingtip halfway up the strut" assume a fixed, known eyepoint. Neither survives a monitor unmodified. If you fly on a fixed monitor, stop pretending and fly a numbers-based circuit.
Read more in Pattern WorkOff heading: 9° from the leg's heading on average.
Bank angle in the pattern is conventionally kept to 20 to 30 degrees, and the base-to-final turn is where that convention earns its keep. Stall speed rises with bank because the wing must produce more lift in a turn. Roughly 7 per cent higher at 30 degrees, about 19 per cent at 45, and around 40 per cent at 60. At 65 kt on base you don't have much margin to spend steepening a turn to salvage an overshoot.
Read more in Pattern WorkSteep: 40° of bank.
From abeam the threshold, fly roughly 30 to 45 seconds before turning base, in nil wind at 172 speeds. Treat that as a starting value and calibrate it. If your finals keep coming out at 400 ft instead of 500, add a few seconds. Then adjust for wind, roughly a second per knot of headwind on final (a headwind on final is a tailwind on downwind, carrying you further from the field per second).
Read more in Pattern WorkOver the threshold
Touchdown
No crosswind: nothing to correct for. Touched down straight, wings level.
Wind 004° at 4 kt · 4 kt head · 0 kt across
The wind is the one recorded at the landing, split along the runway (headwind or tailwind) and across it. To hold the centreline in a crosswind the nose points a little into wind - the crab - and is straightened with rudder just before the wheels touch, often with the into-wind wing lowered to stop the drift. These are the nose against the direction you were actually moving, and the wings, at the moment of touchdown. Shown for reading; not marked.
From 57 kt at touchdown to taxi speed (30 kt) in 8 s, an average deceleration of 0.18 g.
Your ground speed from the moment the wheels touched until you were down to taxi speed, against the distance rolled. A steep line is hard braking, a shallow one a long, gentle roll. For scale, an airliner's lowest autobrake setting decelerates at about 0.15 g, a medium one about 0.3 g. Shown for reading; not marked.
Side view — the last 1,524 m of the approach.
Crossed the threshold at 12 ft, 38 ft below the 50 ft target. Touched down 221 m in, 84 m short of the ideal 305 m.
The last stretch of the approach and the touchdown, from the side. The height is stretched so that the last few feet show: 80 ft top to bottom, against 1,524 m across. The dashed line is the ideal, 50 ft over the threshold and down 305 m in. The flare ring is where you began raising the nose, and "descent slowed" is where the sink came off; the figures beside them are the sink rate, pitch and speed at that point.
Sink and pitch — through the flare, lined up with the side view.
The sink went from 310 fpm at 15 ft to 140 fpm at touchdown. The nose came up 3.7° on the way down.
Lined up with the side view above, so a point on one sits under the same point of the other. On top, how fast you were coming down: 0 is level, and −600 is 600 ft a minute down. Below, the pitch. In a flare the nose comes up and the descent slows towards 0. The figure at the touchdown line is your touchdown rate.
Plan view — the first 1,524 m of the 1,799 m runway, to the same scale as the side view.
Touched down on the centreline, and stayed within 1.7 m of it down the rollout.
The runway from above, with your left at the top. Touching down inside the green bracket scores full marks for the distance. The shaded part is the rollout, up to where it ended.
The 221 m touchdown sits inside the full-score zone. The arrival was smooth.
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