MY FS FLIGHTS
Articles about flight simulator flying, and about getting more out of My FS Flights.
Sim Update 6 arrived this week with the headline content drop of the year - the classic bush trips, back in MSFS 2024 - plus DLSS 4.5 as the new default upscaler, sharper PSVR2, a skippable walkaround at last, and thousands of fixes. What matters and what to fly first.
Hot day, high field, full tanks - the combination that quietly removes performance an aeroplane's book numbers promised. What density altitude is, how to estimate it in your head, and how it changes takeoff, climb and landing in the mountain flying everyone is doing this summer.
Thousands of sim pilots fly for airlines that exist only on the internet - with routes, ranks, fleets and colleagues. What virtual airlines actually are, how PIREPs and progression work, how to choose a first VA, and what modern VA tooling looks like.
The flare is the hardest-to-teach two seconds in aviation - a judgement of height, rate and timing made where there are no instruments to help. Where to look, when to begin, how different aircraft change the answer, and the drills that build the judgement.
A gear guide organised by measurable effect on your flying rather than by price bracket. Why pedals beat a yoke upgrade, when a yoke genuinely matters, what head tracking really buys, and which purchases are pure comfort dressed up as capability.
The most under-practised manoeuvre in sim flying is the one that defines professional pilots. The decision gates, the correct sequence, the psychology of pressing on - and drills to make going around automatic instead of unthinkable.
Thirty-one national parks rebuilt, guided tours debut, Jackson Hole hand-crafted and a Goodyear Blimp to see it all from - World Update 22 landed for July 4th. A flying itinerary through the highlights, region by region.
With PSVR2 support live in MSFS 2024 and PC headsets better than ever, VR flight simulation just reached its biggest audience yet. An honest tour of the state of VR flying - what it transforms, what it costs you, and whether the headset actually improves your landings.
Ninety-plus exhibitors, thirty-plus announcements, one weekend in Saint Paul. The M600 released, World Update 22 revealed, X-Plane's next act, Area 51 from FlyTampa - a curated recap with a "why you should care" verdict on each.
A bad arrival is usually decided forty miles out. The three-times rule, the descent-rate maths, managing energy when you're kept high, and how to build a top-of-descent habit that delivers you to final on speed and on profile.
Forget the graphics screenshots - the interesting comparison is which simulator best supports actually improving as a pilot. Flight models, weather, default fleets and practice tools, judged from both sides in mid-2026.
The traffic pattern is the fastest landing practice there is - five touchdowns in half an hour, all under identical conditions. How to fly a proper circuit, where sim pilots go wrong on each leg, and how to debrief every lap.
World Update 21 rebuilt a continent - 40 areas of interest, six hand-crafted airports and some of the most spectacular flying on Earth. Twelve routes to fly it properly, from Lord Howe Island's island strip to an outback mail run, each with aircraft, distance and difficulty.
The two crosswind techniques and when to use each, the sim-specific traps that make crosswinds harder at a desk than in the air, and the three numbers that tell you whether your crosswind landings are actually any good.
The largest update MSFS 2024 has received landed on April 30 - heavy and VTOL career certifications, PSVR2 support, a serious performance pass and a long list of avionics fixes. What matters for everyday pilots, and how to put the new career freedom to work.
Every airline flight you have ever been on was recorded, measured and graded - touchdown rate, approach stability, landing distance and more. Inside FOQA, the safety programme that fixed airline landings, and how to apply it to your own sim flying.
My FS Flights: an innovative add-on for detailed flight analysis, planning, scoring, sharing, and improvement in simulators.
Floating, ballooning, long landings and firm arrivals usually trace back to one number - the speed you crossed the threshold. What VRef is, how to find it for any aircraft, and what those extra ten knots actually cost you.
Flight controls are mainly responsible for the aircraft's behaviour. The flight controls are divided into primary and secondary controls. The primary flight controls are what control the whole aircraft, while the secondary controls are used to assist the pilot in flying. Buttons and levers control most secondary flight controls.
Three World Updates, four Sim Updates, City Updates and a packed aircraft calendar - the 2026 roadmap for MSFS 2024 is the busiest yet. Here is the month-by-month plan, and how to turn it into a year of flying.
Difference between IFR and VFR flights
Airlines solved inconsistent landings decades ago with one rule - be stable by a set height or go around. Here is what a stabilized approach actually is, and how to adapt the airline gates to sim flying in anything from a C172 to an A320.
The world of aviation can be an intense and complicated one, with all its unique jargon. There are many words or phrases that pilots use every day which may seem overwhelming at first glance but over time become common knowledge to those who spend enough time flying.
What makes a landing genuinely smooth, in numbers a sim pilot can measure - touchdown rate, approach speed and flare timing - plus the five most common causes of hard landings and how to fix each one.
Four forces affect flight: weight, thrust, drag, lift. Pilots must understand to operate an aircraft safely.
flight simulators are an excellent tool to familiarise yourself with aircraft systems and controls. Most simulators nowadays have an almost perfect replica of an actual aircraft's cockpit.
My FS Flights: an innovative add-on for detailed flight analysis, planning, scoring, sharing, and improvement in simulators.
My FS Flights records, analyses and scores every flight you fly in MSFS, X-Plane and P3D.
Get started free